| Culture |
| The ability to communicate new knowledge to other members of the species.
Requires: Level 0.
Allows: Carved Bone, Expressive Art, Herbalism, Mercenary Tribe, Hillock, Thirst for Knowledge, Fresh Water, Arboreal Platforms
Duration: Permanent
Acquisition: Research
Bonuses
|  | General | 10 |  |
|  | Economic Efficiency | 10 |  |
|  | Permanent Fortification | 4 |  |
Weapon
Club
Blunt branches stripped of their leaves, used to pummel your opponents.
Weapon Bonuses
|  | General |  | +4 |